Files
Waybar/include/modules/niri/backend.hpp
T
Austin Horstman 64f70caa46 fix(niri): keep the initial IPC connect synchronous
#5158 (6672e924) moved connectToSocket() off the constructing thread and
into the detached IPC worker's own try/catch, so a missing NIRI_SOCKET no
longer throws out of IPC::IPC(). That was needed to fix #5117 (the worker
should reconnect instead of dying when an established stream drops), but
it also meant the very first connection attempt can never fail anymore.

Factory::makeModule()/Bar::getModules() rely on that constructor throwing
to disable a module it can't construct. With niri/workspaces and
niri/window always constructing successfully now, they get added to every
bar regardless of which compositor is actually running, showing up as a
permanently-empty widget next to the real workspace modules under
Hyprland/Sway.

Restore the old semantics for the first connection: connectToSocket() runs
synchronously in IPC::IPC() again, so a missing socket still throws and
the module gets disabled as before. Only a drop *after* that succeeds
falls into the retrying reconnect loop, preserving the #5117 fix.
2026-07-05 00:29:27 -05:00

57 lines
1.5 KiB
C++

#pragma once
#include <atomic>
#include <list>
#include <mutex>
#include <string>
#include <utility>
#include "util/json.hpp"
namespace waybar::modules::niri {
class EventHandler {
public:
virtual void onEvent(const Json::Value& ev) = 0;
virtual ~EventHandler() = default;
};
class IPC {
public:
IPC();
~IPC();
void registerForIPC(const std::string& ev, EventHandler* ev_handler);
void unregisterForIPC(EventHandler* handler);
static Json::Value send(const Json::Value& request);
// The data members are only safe to access while dataMutex_ is locked.
std::lock_guard<std::mutex> lockData() { return std::lock_guard(dataMutex_); }
const std::vector<Json::Value>& workspaces() const { return workspaces_; }
const std::vector<Json::Value>& windows() const { return windows_; }
const std::vector<std::string>& keyboardLayoutNames() const { return keyboardLayoutNames_; }
unsigned keyboardLayoutCurrent() const { return keyboardLayoutCurrent_; }
private:
void startIPC(int initial_socketfd);
static int connectToSocket();
void parseIPC(const std::string&);
std::mutex dataMutex_;
std::vector<Json::Value> workspaces_;
std::vector<Json::Value> windows_;
std::vector<std::string> keyboardLayoutNames_;
unsigned keyboardLayoutCurrent_;
util::JsonParser parser_;
std::mutex callbackMutex_;
std::list<std::pair<std::string, EventHandler*>> callbacks_;
std::atomic<bool> running_{true};
};
inline std::unique_ptr<IPC> gIPC;
}; // namespace waybar::modules::niri