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Waybar/include/modules/river/window.hpp
Alexander Rosenberg c5a7fae1d9
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2025-10-09 22:05:52 -07:00

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C++

#pragma once
#include <gtkmm/button.h>
#include <wayland-client.h>
#include "ALabel.hpp"
#include "bar.hpp"
#include "river-status-unstable-v1-client-protocol.h"
#include "xdg-output-unstable-v1-client-protocol.h"
namespace waybar::modules::river {
class Window : public waybar::ALabel {
public:
Window(const std::string &, const waybar::Bar &, const Json::Value &);
virtual ~Window();
// Handlers for wayland events
void handle_focused_view(const char *title, uint32_t);
void handle_focused_output(struct wl_output *output);
void handle_unfocused_output(struct wl_output *output);
struct zriver_status_manager_v1 *status_manager_;
struct wl_seat *seat_;
private:
const waybar::Bar &bar_;
struct wl_output *output_; // stores the output this module belongs to
struct wl_output *focused_output_; // stores the currently focused output
struct zriver_seat_status_v1 *seat_status_;
};
} /* namespace waybar::modules::river */