52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
#pragma once
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#include <filesystem>
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#include <list>
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#include <mutex>
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#include <string>
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#include <thread>
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#include <utility>
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#include "util/json.hpp"
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namespace waybar::modules::hyprland {
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class EventHandler {
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public:
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virtual void onEvent(const std::string& ev) = 0;
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virtual ~EventHandler() = default;
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};
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/// If you want to use the Hyprland IPC, simply use IPC::inst() to get the singleton instance.
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/// Do not create multiple instances.
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class IPC {
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protected:
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IPC(); // use IPC::inst() instead.
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public:
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~IPC();
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static IPC& inst();
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void registerForIPC(const std::string& ev, EventHandler* ev_handler);
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void unregisterForIPC(EventHandler* handler);
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static std::string getSocket1Reply(const std::string& rq);
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Json::Value getSocket1JsonReply(const std::string& rq);
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static std::filesystem::path getSocketFolder(const char* instanceSig);
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protected:
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static std::filesystem::path socketFolder_;
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private:
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void socketListener();
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void parseIPC(const std::string&);
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std::thread ipcThread_;
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std::mutex callbackMutex_;
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util::JsonParser parser_;
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std::list<std::pair<std::string, EventHandler*>> callbacks_;
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int socketfd_; // the hyprland socket file descriptor
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bool running_ = true; // the ipcThread will stop running when this is false
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};
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}; // namespace waybar::modules::hyprland
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