The window module registers itself with the Hyprland IPC singleton at
the start of its constructor, before calling update(). If update()
throws an exception (e.g. from an invalid format string), the object is
destroyed without the destructor running, leaving a dangling pointer in
the IPC callback list. When the IPC thread receives an event, it
attempts to call onEvent() on this invalid memory, causing a crash.
Moving the update() call before IPC registration ensures that any
initialization errors occur before the pointer is shared. If the
configuration is invalid, the module fails to construct and is
gracefully disabled by the factory without leaving a "landmine" in the
background IPC thread.
Fixes: #4923
Signed-off-by: Emir Baha Yıldırım <jayshozie@gmail.com>
The language and submap modules assumed their Hyprland payload delimiters were
always present. When that assumption is violated, the old code could perform
invalid iterator math or throw while slicing the event string.
Validate the expected separators up front and bail out with a warning when the
event is malformed so the modules degrade safely instead of crashing the update
path.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
Hyprland workspace reloads could stack duplicate scroll-event connections,
causing a single wheel gesture to switch multiple workspaces after repeated
config reloads. The persistent-workspaces monitor-array form also created the
monitor name instead of the configured workspace name.
Disconnect and replace the scroll handler on reinit, fix the persistent
workspace name selection, normalize urgent-window address matching, and reject
malformed workspace payloads before they corrupt the local state machine.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
The window module re-entered the same shared_mutex while refreshing IPC state:
update() took the lock and then called queryActiveWorkspace(), which tried to
lock it again. That is undefined behavior for std::shared_mutex and could
manifest as a deadlock.
Remove the recursive lock path and reset the derived window state before each
IPC refresh. That keeps solo/floating/swallowing/fullscreen classes from
sticking around when the client lookup fails or a workspace becomes empty.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
The Hyprland IPC helper cached the socket folder with the first instance
signature already appended, so later calls ignored their instanceSig argument
and always reused the first path. That made the helper violate its own API even
though most real Waybar sessions only talk to a single Hyprland instance.
Cache only the base socket directory and append the requested signature per
lookup. This fixes correctness for tests, nested or debug multi-instance
setups, and future code that needs to resolve a different signature, without
claiming support for one Waybar process managing multiple Hyprland sessions.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
This commit addresses memory churn caused by implicit deep copies during traversal and allocation of complex structures:
- Replaced pass-by-value 'Json::Value' in std::ranges and range-based for loops with 'const auto&' or 'const Json::Value&' in Hyprland modules, preventing large JSON tree duplications on every update.
- Fixed implicit string and pair copies in UPower and CPU Frequency loops by converting 'auto' to 'const auto&' where possible.
- Added 'std::vector::reserve' calls before 'push_back' loops in MPRIS, Niri, and CFFI modules to prevent exponential vector reallocation during initialization.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
- Replaced pass-by-value std::string parameters with const std::string&
or std::string_view to prevent SSO overallocations.
- Refactored static mapping functions in UPower to return
std::string_view instead of constructing std::string literals, enabling
perfect cache locality.
- Optimized string concatenation in hot loops (network IPs, inhibitor
lists, sway window marks) by using std::string::append() and
pre-reserving capacity instead of overloaded operator+ which produces
temporary heap instances.
These optimizations reduce high-frequency memory churn and overall heap
fragmentation within the main rendering loops.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
Hyprland IPC had fd lifecycle risks on failure/shutdown paths and used a
spin-sleep listener model.
I initialized fd state defensively, tightened connect/close/shutdown handling,
moved to blocking read with newline framing, and added RAII-style fd cleanup in
socket1 reply paths.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
- Acquire lock once at start of update() and hold for entire function
- Remove redundant lock from queryActiveWorkspace() since it's only called from update()
This addresses code review feedback and makes the locking strategy clearer
Co-authored-by: Alexays <13947260+Alexays@users.noreply.github.com>
- Move GTK operations from IPC thread to GTK main thread in Window module
- Move GTK operations from IPC thread to GTK main thread in WindowCount module
- Move GTK style class operations from IPC thread to GTK main thread in Submap module
- Language and Workspaces modules already safe (only update internal state)
Co-authored-by: Alexays <13947260+Alexays@users.noreply.github.com>
In rare circumstances, we may fork(), e.g., as part of a custom module,
and the child process may fail to exec() and exit. In those cases, the
IPC destructor will be called in the child process.
Prior to this commit, this call would then result in the shared socket
being closed. Prevent this by only closing the socket from the original
process.
Fixes#3975 and #4152.
Signed-off-by: Lukas Fleischer <lfleischer@lfos.de>
fixes bug where persistent workspaces would not be marked as active
because their id is based on creation time by hyprland and thus we can't
consistently match the id's without constantly changing them (this would
also cause issues with workspace sorting).