Commit Graph
13 Commits
Author SHA1 Message Date
Alex 003d531701 refactor(AModule): hoist format/tooltip resolution to the base module
Move resolveTooltipFormat() (and add resolveFormat()) from ALabel down into
AModule, and add a generic updateTooltip(Gtk::Widget&, ...) helper. This lets
modules that are not ALabel-derived reuse the shared tooltip logic instead of
re-implementing it. Migrate gamemode (the only non-ALabel module reading
tooltip-format) to updateTooltip(box_, ...). ALabel inherits the resolvers.
2026-07-04 00:17:14 +02:00
Alex 7744320ab2 fix: build 2026-02-24 00:55:27 +01:00
Alex ef3d55980e fix: some crashes 2026-02-24 00:49:08 +01:00
Prakhar Chhalotre 3e7976c8eb fix: use pango markup for consistent formatting in format and tooltip-format 2026-02-13 02:23:16 +05:30
winkelnp e87ece4462 set gamemode icon size and spacing to 0 if use-icon is false 2025-09-15 22:03:23 +02:00
zjeffer 7ef80d563b Formatting fixes 2023-07-04 19:48:04 +02:00
André Aparício a1cd0acac5 Fix random segfault on GTK icon functions
The segfaults were happening on GTK icon theme functions, which are
called via the C++ interface functions such as Gtk::IconTheme::has_icon.

There are multiple modules and threads using this functions on the default
icon theme by calling Gtk::IconTheme::get_default(), which returns the same
object for all callers, and was causing concurrent access to the same internal
data structures on the GTK lib. Even a seemingly read-only function such as
has_icon can cause writes due to the internal icon cache being updated.

To avoid this issues, a program wide global mutex must be used to ensure
a single thread is accessing the default icon theme instance.

This commit implements wrappers for the existing IconTheme function calls,
ensuring the global lock is held while calling the underling GTK functions.
2023-07-03 22:32:24 +01:00
Elyes Haouas 1af25094b7 Fix some typos
Signed-off-by: Elyes Haouas <ehaouas@noos.fr>
2023-02-25 09:55:04 +01:00
Aleksei Bavshin ea17a66dfc fix: compilation errors with cpp_std=c++20
There were two main issues with fmtlib and C++20 mode:

 - `fmt::format` defaults to compile-time argument checking and requires
   using `fmt::runtime(format_string)` to bypass that.
 - `std::format` implementation introduces conflicting declarations and
   we have to specify the namespace for all `format`/`format_to` calls.
2023-01-20 22:50:02 -08:00
Erik Reider 1ceaff27c2 Fixed gamemode module segfaulting when disconnecting monitor 2022-10-20 12:38:52 +02:00
Erik Reider f4f2989e85 Added tooltip-format 2022-05-21 12:02:45 +02:00
Erik Reider 8d4c7176f8 Renamed not-running-bide to hide-not-running 2022-05-21 12:02:35 +02:00
Erik Reider 3411236697 Initial implementation 2022-05-13 21:30:45 +02:00