The handleScroll method unconditionally dispatched workspace cycling commands
and never checked for custom on-scroll-up/on-scroll-down config values.
Register the scroll handler when custom scroll commands are configured (even
without enable-bar-scroll), and delegate to AModule::handleScroll so user
commands are executed, matching the pattern used by other modules.
When switching between workspaces rapidly (especially empty ones),
Hyprland sends createworkspace and destroyworkspace events slightly
out of order. This causes workspace buttons to render in wrong
positions for a split second before snapping to their correct spots.
Add a 7ms debounce timer that batches workspace events before
calling dp.emit(), preventing the visual glitch.
Fixes#4376
Hyprland 0.54 replaced the text-based dispatch socket protocol with a
Lua-based one. Commands like "dispatch workspace 1" are now interpreted
as invalid Lua (return hl.dispatch(workspace 1)), breaking workspace
clicks and scroll navigation.
Add IPC::dispatch() that probes the running Hyprland on first call and
routes commands through the new hl.dsp Lua API when the Lua protocol is
detected, falling back to the old text format otherwise.
Hyprland workspace reloads could stack duplicate scroll-event connections,
causing a single wheel gesture to switch multiple workspaces after repeated
config reloads. The persistent-workspaces monitor-array form also created the
monitor name instead of the configured workspace name.
Disconnect and replace the scroll handler on reinit, fix the persistent
workspace name selection, normalize urgent-window address matching, and reject
malformed workspace payloads before they corrupt the local state machine.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
This commit addresses memory churn caused by implicit deep copies during traversal and allocation of complex structures:
- Replaced pass-by-value 'Json::Value' in std::ranges and range-based for loops with 'const auto&' or 'const Json::Value&' in Hyprland modules, preventing large JSON tree duplications on every update.
- Fixed implicit string and pair copies in UPower and CPU Frequency loops by converting 'auto' to 'const auto&' where possible.
- Added 'std::vector::reserve' calls before 'push_back' loops in MPRIS, Niri, and CFFI modules to prevent exponential vector reallocation during initialization.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
- Replaced pass-by-value std::string parameters with const std::string&
or std::string_view to prevent SSO overallocations.
- Refactored static mapping functions in UPower to return
std::string_view instead of constructing std::string literals, enabling
perfect cache locality.
- Optimized string concatenation in hot loops (network IPs, inhibitor
lists, sway window marks) by using std::string::append() and
pre-reserving capacity instead of overloaded operator+ which produces
temporary heap instances.
These optimizations reduce high-frequency memory churn and overall heap
fragmentation within the main rendering loops.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>