- Replaced pass-by-value std::string parameters with const std::string&
or std::string_view to prevent SSO overallocations.
- Refactored static mapping functions in UPower to return
std::string_view instead of constructing std::string literals, enabling
perfect cache locality.
- Optimized string concatenation in hot loops (network IPs, inhibitor
lists, sway window marks) by using std::string::append() and
pre-reserving capacity instead of overloaded operator+ which produces
temporary heap instances.
These optimizations reduce high-frequency memory churn and overall heap
fragmentation within the main rendering loops.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
SafeSignal could queue events forever when worker threads emitted faster than
the main loop could consume, which risks memory growth and stale updates.
I added a queue cap with a drop-oldest policy so growth stays bounded under
burst load, plus a regression test that validates bounded delivery.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
SleeperThread concurrency paths needed stress coverage around wake/stop races.
I added a subprocess stress test that repeatedly interleaves wake_up() and
stop() and verifies the worker exits cleanly.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
SleeperThread control flags were shared across threads without consistent
synchronization.
I converted the run/signal flags to atomics and updated wait predicates and
lifecycle transitions to use explicit atomic loads/stores.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
We needed a regression test for reassignment safety after lifecycle fixes.
I added a subprocess test that reassigns SleeperThread workers and verifies the
process exits normally instead of terminating.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
Reassigning SleeperThread could replace a joinable std::thread and trigger
std::terminate.
I now stop and join any existing worker before reassignment, then reset control
state before starting the replacement worker.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
- Fix AudioBackend destructor: properly lock the PA mainloop before
disconnecting the context to prevent race conditions with PA callbacks
- Fix context leak on reconnect: call pa_context_unref() when the old
context is replaced after PA_CONTEXT_FAILED to avoid resource leaks
- Fix PA mainloop killed on reconnect (critical): PA_CONTEXT_TERMINATED
was unconditionally calling quit() on the mainloop, even during
reconnection when the old context fires TERMINATED after the new one
was created. This was killing the new context and preventing successful
reconnection, causing Waybar to appear frozen. The fix only quits
the mainloop when the terminating context is still the active one.
- Fix Wireplumber use-after-free: explicitly disconnect GObject signal
handlers for mixer_api_, def_nodes_api_, and om_ before clearing the
object references in the destructor to prevent callbacks from firing
with a destroyed self pointer.
- Fix GVariant memory leak in Wireplumber::handleScroll: unref the
GVariant created for the set-volume signal after the emit call.
Co-authored-by: Alexays <13947260+Alexays@users.noreply.github.com>
Don't attempt to use niri modules when socket connection fails. Prevents
rendering modules when running another compositor. In same concept as
previous Hyprland change
4295faa7c4
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
The keyboard-state module crashes with SIGSEGV in libinput_device_ref
when a new input device appears in /dev/input/.
Three bugs fixed:
1. Missing NULL check: tryAddDevice() calls libinput_path_add_device()
which returns NULL on failure, then immediately passes the result to
libinput_device_ref() without checking. On laptops, virtual input
devices (power buttons, lid switch, etc.) appear and disappear in
/dev/input/ triggering the hotplug handler; if libinput can't open
one of these, the NULL return causes the segfault.
2. Missing cleanup on device removal: The IN_DELETE handler erased
devices from the map without calling libinput_path_remove_device(),
leaving dangling pointers in the libinput context.
3. Thread safety: libinput_devices_ was accessed from 3 threads
(main/GTK, libinput_thread_, hotplug_thread_) without any mutex.
Fixes#4851
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>