The keyboard-state module crashes with SIGSEGV in libinput_device_ref
when a new input device appears in /dev/input/.
Three bugs fixed:
1. Missing NULL check: tryAddDevice() calls libinput_path_add_device()
which returns NULL on failure, then immediately passes the result to
libinput_device_ref() without checking. On laptops, virtual input
devices (power buttons, lid switch, etc.) appear and disappear in
/dev/input/ triggering the hotplug handler; if libinput can't open
one of these, the NULL return causes the segfault.
2. Missing cleanup on device removal: The IN_DELETE handler erased
devices from the map without calling libinput_path_remove_device(),
leaving dangling pointers in the libinput context.
3. Thread safety: libinput_devices_ was accessed from 3 threads
(main/GTK, libinput_thread_, hotplug_thread_) without any mutex.
Fixes#4851
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Move GTK operations from IPC thread to GTK main thread in Window module
- Move GTK operations from IPC thread to GTK main thread in WindowCount module
- Move GTK style class operations from IPC thread to GTK main thread in Submap module
- Language and Workspaces modules already safe (only update internal state)
Co-authored-by: Alexays <13947260+Alexays@users.noreply.github.com>
It makes it find the first node that has adevice.id linked to the
default output if the default output doesn't have it (i.e. it is a
virtual output).
Useful if you want to control (and see) the volume of the actual output
and not the effect sink.
May need some polishing and/or style fixing, but it works.
The monitor signal handlers (signal_monitor_added, signal_monitor_removed)
were never disconnected during SIGUSR2 reload. Each reload accumulated
additional handlers, causing multiple layer surfaces to be created when
monitors were hotplugged.
This fix:
- Stores signal connections as class members
- Disconnects them before reconnecting in bindInterfaces()
- Clears stale outputs_ on reload