The debounce timer added for flicker prevention was armed from the IPC
listener thread via Glib::signal_timeout().connect(), while its timeout
lambda and the m_updatePending flag ran on the GTK main thread — an
unsynchronized cross-thread data race on GLib timer/main-loop state.
Additionally ~Workspaces() never disconnected the timer, so a pending
timeout could fire on a freed 'this' (use-after-free).
Restore the pre-refactor threading model: onEvent now only mutates state
under m_mutex on the IPC thread and calls dp.emit() (Glib::Dispatcher is
thread-safe). The debounce timer is owned entirely by the main-thread
update() path, which arms/re-arms it on each dispatch and coalesces
bursts into a single refresh. ~Workspaces() disconnects the timer
(guarded) so none outlives the object. Debounce behavior is preserved.
When switching between workspaces rapidly (especially empty ones),
Hyprland sends createworkspace and destroyworkspace events slightly
out of order. This causes workspace buttons to render in wrong
positions for a split second before snapping to their correct spots.
Add a 7ms debounce timer that batches workspace events before
calling dp.emit(), preventing the visual glitch.
Fixes#4376
Hyprland workspace reloads could stack duplicate scroll-event connections,
causing a single wheel gesture to switch multiple workspaces after repeated
config reloads. The persistent-workspaces monitor-array form also created the
monitor name instead of the configured workspace name.
Disconnect and replace the scroll handler on reinit, fix the persistent
workspace name selection, normalize urgent-window address matching, and reject
malformed workspace payloads before they corrupt the local state machine.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
- Replaced pass-by-value std::string parameters with const std::string&
or std::string_view to prevent SSO overallocations.
- Refactored static mapping functions in UPower to return
std::string_view instead of constructing std::string literals, enabling
perfect cache locality.
- Optimized string concatenation in hot loops (network IPs, inhibitor
lists, sway window marks) by using std::string::append() and
pre-reserving capacity instead of overloaded operator+ which produces
temporary heap instances.
These optimizations reduce high-frequency memory churn and overall heap
fragmentation within the main rendering loops.
Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
In some cases, the active event is arriving before the create event. We need to store the currently active address and initialize the windows accordingly
TODO:
- Sometimes the active event arrives before the create, in which case the window is not activated.
- The window title event also looks unreliable in some cases, will need to investigate