fix(sni): render attention and overlay tray icon assets
Load attention and overlay pixmaps from item properties, watch the corresponding update signals, and prefer attention artwork while an item is in NeedsAttention state. When an item only exports an attention movie asset, fall back to loading that asset as a static pixbuf so the tray still shows the alert state. Signed-off-by: Austin Horstman <khaneliman12@gmail.com>
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@@ -48,7 +48,9 @@ class Item : public sigc::trackable {
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Glib::RefPtr<Gdk::Pixbuf> icon_pixmap;
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Glib::RefPtr<Gtk::IconTheme> icon_theme;
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std::string overlay_icon_name;
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Glib::RefPtr<Gdk::Pixbuf> overlay_icon_pixmap;
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std::string attention_icon_name;
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Glib::RefPtr<Gdk::Pixbuf> attention_icon_pixmap;
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std::string attention_movie_name;
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std::string icon_theme_path;
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std::string menu;
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@@ -76,8 +78,13 @@ class Item : public sigc::trackable {
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const Glib::VariantContainerBase& arguments);
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void updateImage();
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Glib::RefPtr<Gdk::Pixbuf> extractPixBuf(GVariant* variant);
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static Glib::RefPtr<Gdk::Pixbuf> extractPixBuf(GVariant* variant);
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Glib::RefPtr<Gdk::Pixbuf> getIconPixbuf();
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Glib::RefPtr<Gdk::Pixbuf> getAttentionIconPixbuf();
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Glib::RefPtr<Gdk::Pixbuf> getOverlayIconPixbuf();
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Glib::RefPtr<Gdk::Pixbuf> loadIconFromNameOrFile(const std::string& name, bool log_failure);
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static Glib::RefPtr<Gdk::Pixbuf> overlayPixbufs(const Glib::RefPtr<Gdk::Pixbuf>&,
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const Glib::RefPtr<Gdk::Pixbuf>&);
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Glib::RefPtr<Gdk::Pixbuf> getIconByName(const std::string& name, int size);
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double getScaledIconSize();
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static void onMenuDestroyed(Item* self, GObject* old_menu_pointer);
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