systemd-failed-units: small tweaks
- Remove unneeded destructor impl - Rename member variables for consistench with other files - manpage wording fixes - updateData(): small logic tweak
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@@ -11,18 +11,18 @@ namespace waybar::modules {
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class SystemdFailedUnits : public ALabel {
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public:
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SystemdFailedUnits(const std::string&, const Json::Value&);
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virtual ~SystemdFailedUnits();
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virtual ~SystemdFailedUnits() = default;
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auto update() -> void override;
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private:
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bool hide_on_ok;
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std::string format_ok;
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bool hide_on_ok_;
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std::string format_ok_;
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bool update_pending;
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std::string system_state, user_state, overall_state;
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uint32_t nr_failed_system, nr_failed_user, nr_failed;
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std::string last_status;
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Glib::RefPtr<Gio::DBus::Proxy> system_proxy, user_proxy;
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bool update_pending_;
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std::string system_state_, user_state_, overall_state_;
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uint32_t nr_failed_system_, nr_failed_user_, nr_failed_;
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std::string last_status_;
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Glib::RefPtr<Gio::DBus::Proxy> system_props_proxy_, user_props_proxy_;
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void notify_cb(const Glib::ustring& sender_name, const Glib::ustring& signal_name,
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const Glib::VariantContainerBase& arguments);
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