Cava back/front end transformation

This commit is contained in:
Viktar Lukashonak
2025-09-26 23:34:11 +03:00
parent cbab9c9713
commit 76d3b47ffd
8 changed files with 381 additions and 273 deletions

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@ -1,59 +0,0 @@
#pragma once
#include "ALabel.hpp"
#include "util/sleeper_thread.hpp"
namespace cava {
extern "C" {
// Need sdl_glsl output feature to be enabled on libcava
#ifndef SDL_GLSL
#define SDL_GLSL
#endif
#include <cava/common.h>
#ifdef SDL_GLSL
#undef SDL_GLSL
#endif
}
} // namespace cava
namespace waybar::modules {
using namespace std::literals::chrono_literals;
class Cava final : public ALabel {
public:
Cava(const std::string&, const Json::Value&);
virtual ~Cava();
auto update() -> void override;
auto doAction(const std::string& name) -> void override;
private:
util::SleeperThread thread_;
util::SleeperThread thread_fetch_input_;
struct cava::error_s error_{}; // cava errors
struct cava::config_params prm_{}; // cava parameters
struct cava::audio_raw audio_raw_{}; // cava handled raw audio data(is based on audio_data)
struct cava::audio_data audio_data_{}; // cava audio data
struct cava::cava_plan* plan_; //{new cava_plan{}};
// Cava API to read audio source
cava::ptr input_source_;
// Delay to handle audio source
std::chrono::milliseconds frame_time_milsec_{1s};
// Text to display
std::string text_{""};
int rePaint_{1};
std::chrono::seconds fetch_input_delay_{4};
std::chrono::seconds suspend_silence_delay_{0};
bool silence_{false};
bool hide_on_silence_{false};
std::string format_silent_{""};
int sleep_counter_{0};
// Cava method
void pause_resume();
// ModuleActionMap
static inline std::map<const std::string, void (waybar::modules::Cava::* const)()> actionMap_{
{"mode", &waybar::modules::Cava::pause_resume}};
};
} // namespace waybar::modules

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#pragma once
#include "ALabel.hpp"
#include "cava_backend.hpp"
namespace waybar::modules::cava {
class Cava final : public ALabel, public sigc::trackable {
public:
Cava(const std::string&, const Json::Value&);
~Cava() = default;
auto onUpdate(const std::string& input) -> void;
auto onSilence() -> void;
auto doAction(const std::string& name) -> void override;
private:
std::shared_ptr<CavaBackend> backend_;
// Text to display
std::string label_text_{""};
bool hide_on_silence_{false};
std::string format_silent_{""};
int ascii_range_{0};
bool silence_{false};
// Cava method
void pause_resume();
// ModuleActionMap
static inline std::map<const std::string, void (waybar::modules::cava::Cava::* const)()>
actionMap_{{"mode", &waybar::modules::cava::Cava::pause_resume}};
};
} // namespace waybar::modules::cava

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#pragma once
#include <json/json.h>
#include <sigc++/sigc++.h>
#include "util/sleeper_thread.hpp"
namespace cava {
extern "C" {
// Need sdl_glsl output feature to be enabled on libcava
#ifndef SDL_GLSL
#define SDL_GLSL
#endif
#include <cava/common.h>
#ifdef SDL_GLSL
#undef SDL_GLSL
#endif
}
} // namespace cava
namespace waybar::modules::cava {
using namespace std::literals::chrono_literals;
class CavaBackend final {
public:
static std::shared_ptr<CavaBackend> inst(const Json::Value& config);
virtual ~CavaBackend();
// Methods
int getAsciiRange();
void doPauseResume();
void Update();
// Signal accessor
using type_signal_update = sigc::signal<void(const std::string&)>;
type_signal_update signal_update();
using type_signal_silence = sigc::signal<void()>;
type_signal_silence signal_silence();
private:
CavaBackend(const Json::Value& config);
util::SleeperThread thread_;
util::SleeperThread read_thread_;
// Cava API to read audio source
::cava::ptr input_source_;
struct ::cava::error_s error_{}; // cava errors
struct ::cava::config_params prm_{}; // cava parameters
struct ::cava::audio_raw audio_raw_{}; // cava handled raw audio data(is based on audio_data)
struct ::cava::audio_data audio_data_{}; // cava audio data
struct ::cava::cava_plan* plan_; //{new cava_plan{}};
std::chrono::seconds fetch_input_delay_{4};
// Delay to handle audio source
std::chrono::milliseconds frame_time_milsec_{1s};
int re_paint_{0};
bool silence_{false};
bool silence_prev_{false};
std::chrono::seconds suspend_silence_delay_{0};
int sleep_counter_{0};
std::string output_{};
// Methods
void invoke();
void execute();
bool isSilence();
void doUpdate(bool force = false);
// Signal
type_signal_update m_signal_update_;
type_signal_silence m_signal_silence_;
};
} // namespace waybar::modules::cava