Initial implementation of active window
TODO: - Sometimes the active event arrives before the create, in which case the window is not activated. - The window title event also looks unreliable in some cases, will need to investigate
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@ -31,9 +31,11 @@ struct WindowRepr {
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std::string window_class;
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std::string window_title;
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std::string repr_rewrite;
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bool isActive = false;
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public:
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bool empty() const { return address.empty(); }
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void setActive(bool value) { isActive = value; }
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};
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class WindowCreationPayload {
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@ -48,6 +50,7 @@ class WindowCreationPayload {
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bool isEmpty(Workspaces& workspace_manager);
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bool reprIsReady() const { return std::holds_alternative<Repr>(m_window); }
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WindowRepr repr(Workspaces& workspace_manager);
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void setActive(bool value) { m_isActive = value; }
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std::string getWorkspaceName() const { return m_workspaceName; }
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WindowAddress getAddress() const { return m_windowAddress; }
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@ -64,6 +67,7 @@ class WindowCreationPayload {
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WindowAddress m_windowAddress;
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std::string m_workspaceName;
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bool m_isActive = false;
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int m_timeSpentUncreated = 0;
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};
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