Merge remote-tracking branch 'origin/master' into pr/pulseaudio_mapping

# Conflicts:
#	src/util/audio_backend.cpp
This commit is contained in:
Alex
2026-07-03 22:41:19 +02:00
306 changed files with 13895 additions and 5044 deletions
+220 -65
View File
@@ -1,9 +1,12 @@
#include "util/audio_backend.hpp"
#include <fmt/core.h>
#include <pulse/def.h>
#include <pulse/error.h>
#include <pulse/introspect.h>
#include <pulse/subscribe.h>
#include <pulse/volume.h>
#include <spdlog/spdlog.h>
#include <algorithm>
#include <cmath>
@@ -21,6 +24,8 @@ AudioBackend::AudioBackend(std::function<void()> on_updated_cb, private_construc
source_volume_(0),
source_muted_(false),
on_updated_cb_(std::move(on_updated_cb)) {
// Initialize pa_volume_ with safe defaults
pa_cvolume_init(&pa_volume_);
mainloop_ = pa_threaded_mainloop_new();
if (mainloop_ == nullptr) {
throw std::runtime_error("pa_mainloop_new() failed.");
@@ -35,12 +40,16 @@ AudioBackend::AudioBackend(std::function<void()> on_updated_cb, private_construc
}
AudioBackend::~AudioBackend() {
if (context_ != nullptr) {
pa_context_disconnect(context_);
}
if (mainloop_ != nullptr) {
mainloop_api_->quit(mainloop_api_, 0);
// Lock the mainloop so we can safely disconnect the context.
// This must be done before stopping the thread.
pa_threaded_mainloop_lock(mainloop_);
if (context_ != nullptr) {
pa_context_disconnect(context_);
pa_context_unref(context_);
context_ = nullptr;
}
pa_threaded_mainloop_unlock(mainloop_);
pa_threaded_mainloop_stop(mainloop_);
pa_threaded_mainloop_free(mainloop_);
}
@@ -64,11 +73,18 @@ void AudioBackend::connectContext() {
}
}
void AudioBackend::contextStateCb(pa_context *c, void *data) {
auto *backend = static_cast<AudioBackend *>(data);
void AudioBackend::contextStateCb(pa_context* c, void* data) {
auto* backend = static_cast<AudioBackend*>(data);
switch (pa_context_get_state(c)) {
case PA_CONTEXT_TERMINATED:
backend->mainloop_api_->quit(backend->mainloop_api_, 0);
// Only quit the mainloop if this is still the active context.
// During reconnection, the old context fires TERMINATED after the new one
// has already been created; quitting in that case would kill the new context.
// Note: context_ is only written from PA callbacks (while the mainloop lock is
// held), so this comparison is safe within any PA callback.
if (backend->context_ == nullptr || backend->context_ == c) {
backend->mainloop_api_->quit(backend->mainloop_api_, 0);
}
break;
case PA_CONTEXT_READY:
pa_context_get_server_info(c, serverInfoCb, data);
@@ -83,13 +99,17 @@ void AudioBackend::contextStateCb(pa_context *c, void *data) {
nullptr, nullptr);
break;
case PA_CONTEXT_FAILED:
// When pulseaudio server restarts, the connection is "failed". Try to reconnect.
// pa_threaded_mainloop_lock is already acquired in callback threads.
// So there is no need to lock it again.
if (backend->context_ != nullptr) {
pa_context_disconnect(backend->context_);
if (pa_context_errno(c) != PA_ERR_CONNECTIONREFUSED) {
// When pulseaudio server restarts, the connection is "failed". Try to reconnect.
// pa_threaded_mainloop_lock is already acquired in callback threads.
// So there is no need to lock it again.
if (backend->context_ != nullptr) {
pa_context_disconnect(backend->context_);
pa_context_unref(backend->context_);
backend->context_ = nullptr;
}
backend->connectContext();
}
backend->connectContext();
break;
case PA_CONTEXT_CONNECTING:
case PA_CONTEXT_AUTHORIZING:
@@ -102,8 +122,8 @@ void AudioBackend::contextStateCb(pa_context *c, void *data) {
/*
* Called when an event we subscribed to occurs.
*/
void AudioBackend::subscribeCb(pa_context *context, pa_subscription_event_type_t type, uint32_t idx,
void *data) {
void AudioBackend::subscribeCb(pa_context* context, pa_subscription_event_type_t type, uint32_t idx,
void* data) {
unsigned facility = type & PA_SUBSCRIPTION_EVENT_FACILITY_MASK;
unsigned operation = type & PA_SUBSCRIPTION_EVENT_TYPE_MASK;
if (operation != PA_SUBSCRIPTION_EVENT_CHANGE) {
@@ -125,24 +145,33 @@ void AudioBackend::subscribeCb(pa_context *context, pa_subscription_event_type_t
/*
* Called in response to a volume change request
*/
void AudioBackend::volumeModifyCb(pa_context *c, int success, void *data) {
auto *backend = static_cast<AudioBackend *>(data);
void AudioBackend::volumeModifyCb(pa_context* c, int success, void* data) {
auto* backend = static_cast<AudioBackend*>(data);
if (success != 0) {
pa_context_get_sink_info_by_index(backend->context_, backend->sink_idx_, sinkInfoCb, data);
if ((backend->context_ != nullptr) &&
pa_context_get_state(backend->context_) == PA_CONTEXT_READY) {
pa_context_get_sink_info_by_index(backend->context_, backend->sink_idx_, sinkInfoCb, data);
}
} else {
spdlog::debug("Volume modification failed");
}
}
/*
* Called when the requested sink information is ready.
*/
void AudioBackend::sinkInfoCb(pa_context * /*context*/, const pa_sink_info *i, int /*eol*/,
void *data) {
void AudioBackend::sinkInfoCb(pa_context* /*context*/, const pa_sink_info* i, int /*eol*/,
void* data) {
if (i == nullptr) return;
auto *backend = static_cast<AudioBackend *>(data);
auto running = i->state == PA_SINK_RUNNING;
auto idle = i->state == PA_SINK_IDLE;
spdlog::trace("Sink name {} Running:[{}] Idle:[{}]", i->name, running, idle);
auto* backend = static_cast<AudioBackend*>(data);
if (!backend->ignored_sinks_.empty()) {
for (const auto &ignored_sink : backend->ignored_sinks_) {
for (const auto& ignored_sink : backend->ignored_sinks_) {
if (ignored_sink == i->description) {
if (i->name == backend->current_sink_name_) {
// If the current sink happens to be ignored it is never considered running
@@ -162,26 +191,44 @@ void AudioBackend::sinkInfoCb(pa_context * /*context*/, const pa_sink_info *i, i
}
}
if (backend->current_sink_name_ == i->name) {
backend->current_sink_running_ = i->state == PA_SINK_RUNNING;
backend->default_sink_running_ = backend->default_sink_name == i->name &&
(i->state == PA_SINK_RUNNING || i->state == PA_SINK_IDLE);
if (i->name != backend->default_sink_name && i->name != backend->current_sink_name_ &&
!backend->default_sink_running_) {
return;
}
if (!backend->current_sink_running_ && i->state == PA_SINK_RUNNING) {
if (backend->current_sink_name_ == i->name) {
backend->current_sink_running_ = (i->state == PA_SINK_RUNNING || i->state == PA_SINK_IDLE);
}
if (!backend->current_sink_running_ &&
(i->state == PA_SINK_RUNNING || i->state == PA_SINK_IDLE)) {
backend->current_sink_name_ = i->name;
backend->current_sink_running_ = true;
}
if (backend->current_sink_name_ == i->name) {
backend->pa_volume_ = i->volume;
float volume =
static_cast<float>(pa_cvolume_avg(&(backend->pa_volume_))) / float{PA_VOLUME_NORM};
backend->sink_idx_ = i->index;
backend->volume_ = std::round(volume * 100.0F);
// Safely copy the volume structure
if (pa_cvolume_valid(&i->volume) != 0) {
backend->pa_volume_ = i->volume;
float volume =
static_cast<float>(pa_cvolume_avg(&(backend->pa_volume_))) / float{PA_VOLUME_NORM};
backend->sink_idx_ = i->index;
backend->volume_ = std::round(volume * 100.0F);
} else {
spdlog::error("Invalid volume structure received from PulseAudio");
// Initialize with safe defaults
pa_cvolume_init(&backend->pa_volume_);
backend->volume_ = 0;
}
backend->muted_ = i->mute != 0;
backend->desc_ = i->description;
backend->monitor_ = i->monitor_source_name;
backend->port_name_ = i->active_port != nullptr ? i->active_port->name : "Unknown";
if (const auto *ff = pa_proplist_gets(i->proplist, PA_PROP_DEVICE_FORM_FACTOR)) {
if (const auto* ff = pa_proplist_gets(i->proplist, PA_PROP_DEVICE_FORM_FACTOR)) {
backend->form_factor_ = ff;
} else {
backend->form_factor_ = "";
@@ -193,9 +240,9 @@ void AudioBackend::sinkInfoCb(pa_context * /*context*/, const pa_sink_info *i, i
/*
* Called when the requested source information is ready.
*/
void AudioBackend::sourceInfoCb(pa_context * /*context*/, const pa_source_info *i, int /*eol*/,
void *data) {
auto *backend = static_cast<AudioBackend *>(data);
void AudioBackend::sourceInfoCb(pa_context* /*context*/, const pa_source_info* i, int /*eol*/,
void* data) {
auto* backend = static_cast<AudioBackend*>(data);
if (i != nullptr && backend->default_source_name_ == i->name) {
auto source_volume = static_cast<float>(pa_cvolume_avg(&(i->volume))) / float{PA_VOLUME_NORM};
backend->source_volume_ = std::round(source_volume * 100.0F);
@@ -211,76 +258,184 @@ void AudioBackend::sourceInfoCb(pa_context * /*context*/, const pa_source_info *
* Called when the requested information on the server is ready. This is
* used to find the default PulseAudio sink.
*/
void AudioBackend::serverInfoCb(pa_context *context, const pa_server_info *i, void *data) {
auto *backend = static_cast<AudioBackend *>(data);
backend->current_sink_name_ = i->default_sink_name;
backend->default_source_name_ = i->default_source_name;
void AudioBackend::serverInfoCb(pa_context* context, const pa_server_info* i, void* data) {
auto* backend = static_cast<AudioBackend*>(data);
if (i == nullptr) return;
backend->current_sink_name_ = i->default_sink_name ? i->default_sink_name : "";
backend->default_sink_name = i->default_sink_name ? i->default_sink_name : "";
backend->default_source_name_ = i->default_source_name ? i->default_source_name : "";
pa_context_get_sink_info_list(context, sinkInfoCb, data);
pa_context_get_source_info_list(context, sourceInfoCb, data);
}
uint16_t AudioBackend::getVolume(PulseaudioTarget target) const {
if (target == PulseaudioTarget::Source) {
return source_volume_;
} else {
return volume_;
}
}
void AudioBackend::changeVolume(uint16_t volume, uint16_t min_volume, uint16_t max_volume) {
double volume_tick = static_cast<double>(PA_VOLUME_NORM) / 100;
pa_cvolume pa_volume = pa_volume_;
// Early return if context is not ready
if ((context_ == nullptr) || pa_context_get_state(context_) != PA_CONTEXT_READY) {
spdlog::error("PulseAudio context not ready");
return;
}
// Prepare volume structure
pa_cvolume pa_volume;
pa_cvolume_init(&pa_volume);
// Use existing volume structure if valid, otherwise create a safe default
if ((pa_cvolume_valid(&pa_volume_) != 0) && (pa_channels_valid(pa_volume_.channels) != 0)) {
pa_volume = pa_volume_;
} else {
// Set stereo as a safe default
pa_volume.channels = 2;
spdlog::debug("Using default stereo volume structure");
}
// Set the volume safely
volume = std::clamp(volume, min_volume, max_volume);
pa_cvolume_set(&pa_volume, pa_volume_.channels, volume * volume_tick);
pa_volume_t vol = volume * (static_cast<double>(PA_VOLUME_NORM) / 100);
// Set all channels to the same volume manually to avoid pa_cvolume_set
for (uint8_t i = 0; i < pa_volume.channels; i++) {
pa_volume.values[i] = vol;
}
// Apply the volume change
pa_threaded_mainloop_lock(mainloop_);
pa_context_set_sink_volume_by_index(context_, sink_idx_, &pa_volume, volumeModifyCb, this);
pa_threaded_mainloop_unlock(mainloop_);
}
void AudioBackend::changeVolume(ChangeType change_type, double step, uint16_t max_volume) {
double volume_tick = static_cast<double>(PA_VOLUME_NORM) / 100;
pa_volume_t change = volume_tick;
pa_cvolume pa_volume = pa_volume_;
// Early return if context is not ready
if ((context_ == nullptr) || pa_context_get_state(context_) != PA_CONTEXT_READY) {
spdlog::error("PulseAudio context not ready");
return;
}
// Prepare volume structure
pa_cvolume pa_volume;
pa_cvolume_init(&pa_volume);
// Use existing volume structure if valid, otherwise create a safe default
if ((pa_cvolume_valid(&pa_volume_) != 0) && (pa_channels_valid(pa_volume_.channels) != 0)) {
pa_volume = pa_volume_;
} else {
// Set stereo as a safe default
pa_volume.channels = 2;
spdlog::debug("Using default stereo volume structure");
// Initialize all channels to current volume level
double volume_tick = static_cast<double>(PA_VOLUME_NORM) / 100;
pa_volume_t vol = volume_ * volume_tick;
for (uint8_t i = 0; i < pa_volume.channels; i++) {
pa_volume.values[i] = vol;
}
// No need to continue with volume change if we had to create a new structure
pa_threaded_mainloop_lock(mainloop_);
pa_context_set_sink_volume_by_index(context_, sink_idx_, &pa_volume, volumeModifyCb, this);
pa_threaded_mainloop_unlock(mainloop_);
return;
}
// Calculate volume change
double volume_tick = static_cast<double>(PA_VOLUME_NORM) / 100;
pa_volume_t change;
max_volume = std::min(max_volume, static_cast<uint16_t>(PA_VOLUME_UI_MAX));
if (change_type == ChangeType::Increase) {
if (volume_ < max_volume) {
if (volume_ + step > max_volume) {
change = round((max_volume - volume_) * volume_tick);
} else {
change = round(step * volume_tick);
}
pa_cvolume_inc(&pa_volume, change);
if (change_type == ChangeType::Increase && volume_ < max_volume) {
// Calculate how much to increase
if (volume_ + step > max_volume) {
change = round((max_volume - volume_) * volume_tick);
} else {
change = round(step * volume_tick);
}
} else if (change_type == ChangeType::Decrease) {
if (volume_ > 0) {
if (volume_ - step < 0) {
change = round(volume_ * volume_tick);
} else {
change = round(step * volume_tick);
}
pa_cvolume_dec(&pa_volume, change);
// Manually increase each channel's volume
for (uint8_t i = 0; i < pa_volume.channels; i++) {
pa_volume.values[i] = std::min(pa_volume.values[i] + change, PA_VOLUME_MAX);
}
} else if (change_type == ChangeType::Decrease && volume_ > 0) {
// Calculate how much to decrease
if (volume_ - step < 0) {
change = round(volume_ * volume_tick);
} else {
change = round(step * volume_tick);
}
// Manually decrease each channel's volume
for (uint8_t i = 0; i < pa_volume.channels; i++) {
pa_volume.values[i] = (pa_volume.values[i] > change) ? (pa_volume.values[i] - change) : 0;
}
} else {
// No change needed
return;
}
// Apply the volume change
pa_threaded_mainloop_lock(mainloop_);
pa_context_set_sink_volume_by_index(context_, sink_idx_, &pa_volume, volumeModifyCb, this);
pa_threaded_mainloop_unlock(mainloop_);
}
bool AudioBackend::getMuted(PulseaudioTarget target) const {
if (target == PulseaudioTarget::Source) {
return source_muted_;
} else {
return muted_;
}
}
void AudioBackend::toggleSinkMute() {
if (context_ == nullptr || pa_context_get_state(context_) != PA_CONTEXT_READY) return;
muted_ = !muted_;
pa_threaded_mainloop_lock(mainloop_);
pa_context_set_sink_mute_by_index(context_, sink_idx_, static_cast<int>(muted_), nullptr,
nullptr);
pa_threaded_mainloop_unlock(mainloop_);
}
void AudioBackend::toggleSinkMute(bool mute) {
if (context_ == nullptr || pa_context_get_state(context_) != PA_CONTEXT_READY) return;
muted_ = mute;
pa_threaded_mainloop_lock(mainloop_);
pa_context_set_sink_mute_by_index(context_, sink_idx_, static_cast<int>(muted_), nullptr,
nullptr);
pa_threaded_mainloop_unlock(mainloop_);
}
void AudioBackend::toggleSourceMute() {
source_muted_ = !muted_;
if (context_ == nullptr || pa_context_get_state(context_) != PA_CONTEXT_READY) return;
source_muted_ = !source_muted_;
pa_threaded_mainloop_lock(mainloop_);
pa_context_set_source_mute_by_index(context_, source_idx_, static_cast<int>(source_muted_),
nullptr, nullptr);
pa_threaded_mainloop_unlock(mainloop_);
}
void AudioBackend::toggleSourceMute(bool mute) {
if (context_ == nullptr || pa_context_get_state(context_) != PA_CONTEXT_READY) return;
source_muted_ = mute;
pa_threaded_mainloop_lock(mainloop_);
pa_context_set_source_mute_by_index(context_, source_idx_, static_cast<int>(source_muted_),
nullptr, nullptr);
pa_threaded_mainloop_unlock(mainloop_);
}
void AudioBackend::unmute(PulseaudioTarget target) {
if (target == PulseaudioTarget::Source) {
toggleSourceMute(false);
} else {
toggleSinkMute(false);
}
}
bool AudioBackend::isBluetooth() {
@@ -289,9 +444,9 @@ bool AudioBackend::isBluetooth() {
monitor_.find("bluez") != std::string::npos;
}
void AudioBackend::setIgnoredSinks(const Json::Value &config) {
void AudioBackend::setIgnoredSinks(const Json::Value& config) {
if (config.isArray()) {
for (const auto &ignored_sink : config) {
for (const auto& ignored_sink : config) {
if (ignored_sink.isString()) {
ignored_sinks_.push_back(ignored_sink.asString());
}
@@ -299,7 +454,7 @@ void AudioBackend::setIgnoredSinks(const Json::Value &config) {
}
}
void AudioBackend::setSinkMapping(const Json::Value &config) {
void AudioBackend::setSinkMapping(const Json::Value& config) {
if (config.isObject()) {
for (auto it = config.begin(); it != config.end(); ++it) {
if (it.key().isString() && it->isString()) {