feat: add mango modules: workspace,language,keymode,window,layout
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#pragma once
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#include <gtkmm/button.h>
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#include <json/value.h>
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#include <unordered_map>
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#include "AModule.hpp"
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#include "bar.hpp"
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#include "modules/mango/backend.hpp"
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namespace waybar::modules::mango {
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class Workspaces : public AModule, public EventHandler {
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public:
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Workspaces(const std::string&, const Bar&, const Json::Value&);
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~Workspaces() override;
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void update() override;
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private:
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void onEvent(const Json::Value& ev) override;
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void doUpdate();
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Gtk::Button& addButton(uint64_t idx);
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void updateButtonState(Gtk::Button& button, const Json::Value& tag, const Json::Value& monitor);
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std::string getIcon(const std::string& value, const Json::Value& tag);
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bool handleButtonClick(GdkEventButton* event, uint64_t idx, bool isOverview);
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const Bar& bar_;
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Gtk::Box box_;
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std::unordered_map<uint64_t, Gtk::Button> buttons_;
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Gtk::Button* overview_button_ = nullptr;
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std::string on_click_left_;
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std::string on_click_middle_;
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std::string on_click_right_;
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};
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} // namespace waybar::modules::mango
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