Additional options when muted for the PulseAudio-Slider module:
- Add "muted" class for styling the muted state. - Add "zero-on-mute" boolean option to control slider position when muted. - Add "unmute-on-volume-change" boolean option to control whether to automatically unmute when the volume changes.
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@@ -259,6 +259,14 @@ void AudioBackend::serverInfoCb(pa_context* context, const pa_server_info* i, vo
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pa_context_get_source_info_list(context, sourceInfoCb, data);
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}
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uint16_t AudioBackend::getVolume(PulseaudioTarget target) const {
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if (target == PulseaudioTarget::Source) {
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return source_volume_;
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} else {
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return volume_;
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}
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}
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void AudioBackend::changeVolume(uint16_t volume, uint16_t min_volume, uint16_t max_volume) {
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// Early return if context is not ready
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if ((context_ == nullptr) || pa_context_get_state(context_) != PA_CONTEXT_READY) {
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@@ -368,6 +376,14 @@ void AudioBackend::changeVolume(ChangeType change_type, double step, uint16_t ma
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pa_threaded_mainloop_unlock(mainloop_);
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}
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bool AudioBackend::getMuted(PulseaudioTarget target) const {
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if (target == PulseaudioTarget::Source) {
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return source_muted_;
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} else {
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return muted_;
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}
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}
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void AudioBackend::toggleSinkMute() {
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if (context_ == nullptr || pa_context_get_state(context_) != PA_CONTEXT_READY) return;
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muted_ = !muted_;
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@@ -404,6 +420,14 @@ void AudioBackend::toggleSourceMute(bool mute) {
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pa_threaded_mainloop_unlock(mainloop_);
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}
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void AudioBackend::unmute(PulseaudioTarget target) {
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if (target == PulseaudioTarget::Source) {
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toggleSourceMute(false);
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} else {
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toggleSinkMute(false);
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}
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}
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bool AudioBackend::isBluetooth() {
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return monitor_.find("a2dp_sink") != std::string::npos || // PulseAudio
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monitor_.find("a2dp-sink") != std::string::npos || // PipeWire
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